Friday, December 15, 2017

Soul Vision Review

Nice review in a Romanian Android magazine.

The software is simple, clean and with all the shortcuts at your fingertips for a quicker projection. I used an air-mouse remote to navigate while I was designing, otherwise it's kind of hard. It also comes with a feature that can use the touch of another smartphone for control.
I wanted to get here. The projector is the one who conquered me on this device. It was the first time I used a smartphone with a projector and even liked it. I managed to impress with him, because, to be honest, what flagship of renown can play a Youtube video on a wall with a diagonal of 1.5 m? I tell you: none!


What was fascinating to me here is how similar the description of what was up with LiDAR during the CC seemed to what is being described here by AEye.

It's a multi-level problem -- software, logic and hardware, but there are a lot of people working on it all over the place.

Thx Ron & Tom


MIT Technology Review

What you see is being warped by the inner workings of your brain, prioritizing detail at the center of the scene while keeping attention on the peripheries to spot danger. Luis Dussan thinks that autonomous cars should have that ability, too.


Most autonomous cars use lidar sensors, which bounce laser beams off nearby objects, to create accurate 3-D maps of their surroundings. The best versions that are commercially available, made by market leader Velodyne, are mechanical, rapidly sweeping as many as 128 stacked laser beams in a full 360 degrees around a vehicle.

But even though they’re good, there are a couple of problems with those mechanical devices. First, they’re expensive (see “Lidar Just Got Way Better—But It’s Still Too Expensive for Your Car”). Second, they don’t offer much flexibility, because the lasers point out at predetermined angles. That means a car might capture a very detailed view of the sky as it crests a hill, say, or look too far off into the distance during low-speed city driving—and there’s no way to change it.

The leading alternative, solid-state lidar, uses electronics to quickly steer a laser beam back and forth to achieve the same effect as mechanical devices. Many companies have seized on the technology because they can be made cheaply. But the resulting sensors, which are on offer for as little as $100, scan a regular, unvarying rectangular grid and don’t offer the standard of data required for driving at highway speeds (see “Low-Quality Lidar Will Keep Self-Driving Cars in the Slow Lane”).

AEye wants to use solid-state devices a little differently, programming them to spit out laser beams in focused areas instead of a regular grid. The firm isn’t revealing detailed specifications on how accurately it can steer the beam yet, but it does say it should be able to see as far as 300 meters with an angular resolution as small as 0.1 degrees. That’s as good as market-leading mechanical devices.

AEye’s setup doesn’t scan a whole scene in such high levels of detail all the time, though: it will scan certain areas at lower resolution, and other areas at higher resolution, depending on the priority of the car's control software.

From Microvision CC

And third the 3D LiDAR market, where our solid state 3D sensing LiDAR technology can target emerging applications in industrial, consumer and automotive segments. Finally, we’re developing revolutionary advances to our laser beam scanning or LBS platform initially applying them to the display solution for a major technology company that could later be extended to all of the markets and engine solutions that we’re targeting. We expect this new platform and the performance it will offer for both display and 3D sensing will further distinguish us from the competition.


Moving onto 3D LiDAR engine status. Our team made stellar progress last quarter and shrunk the original demo from CS by 8 times, while doubling the 3D point cloud output to 5.5 million points per second, which is one of the largest in industry today, all will add an better software visualization tools to allow product developers to better access to better assess our 3D point cloud.

As a result of high customer interest to evaluate our 3D LiDAR scanning engine, we plan to accelerate availability of a development kit for this engine from an originally planned timeframe of second quarter of 2018 to December of this year. Almost six months ahead of the original schedule.

The solid state 3D LiDAR development kit will possess important attributes supported by our customers. It has very dense 3D point cloud as I just mentioned very well wait and see and dynamic scaling performance that allows to tradeoff between high-spatial resolution and high temporal performance. Why are these performance features considered to be important you ask? 3D sensing particularly for automotive and industrial applications typically involves detect and classifying various objects before decisions can be made.
If ADAS system has the ability to increase spatial resolution on the fly to better classify given object it’s a very desirable feature. On the other hand if ADAS system tries to simply detect a fast moving object before it’s been classified then improving temporal resolution could become important. Our 3D LiDAR sensor can deliver such capabilities, which we believe gives us a real comparative advantage over others. We plan to use the development kits of 3D LiDAR engine for exploring new products and application opportunities with OEMs in industrial consumer and automotive sectors.

Let’s now switch to the other development programs that we’ve been executing on. Starting with ADAS, since last year we were under contract with another major tech company to develop prototypes for their ADAS solution. I’m pleased to tell you that we completed all the deliverables to this customer in Q3 recognized revenue and receive the final payments. We anticipate that after evaluating our solution they will inform us about the next steps. Regarding AR, in addition to ADAS remember we had augmented reality project. The deliverables for another major technology company were also completed and we received all payments. This customer is also evaluating the demonstrators we delivered.

AEye Funding

Wednesday, December 13, 2017

Headed to CES

I'll be heading to CES in January. (Looking really good anyway.)

I'm hoping to visit every company that could possibly have MVIS inside.

I'll be making a list of targets. Sourcing them here: CES Exhibitors

Tuesday, December 12, 2017

New Quantum V Video

They're working hard to sell this thing, and this is good.

3D Sensing Market

LED Inside

LEDinside has researched on the supply chain of 3D sensing, and points out that algorithm, emission pattern and patent will be the three key elements for 3D sensing development in the future. VCSEL/EEL wafer and chip foundries (e.g. IQE, VPEC, Win Semi, II-VI, Epistar, HLJ, AWSC) have increased their production capacity. Major VCSEL/EEL packaging companies include Lumentum, Finisar, Princeton Optronics, NeoPhotonics, Philips Photonics, OSRAM OS. As for different algorithms, PrimeSense, Mantis Vision, Qualcomm/Himax, Intel, etc. now focus on structured light technology, and STMicroelectronics, Google/Infineon/pmd, MicroVision, Orbbec, etc. use ToF technology. Apart from Apple, Samsung and ASUS, Chinese smartphone brands like Xiaomi, Lenovo, Huawei and OPPO, etc all plan to release new phones with 3D sensing,
Smartphone brands are now deploying in the market and seeking for cooperation within the supply chain. But obstacles still remain for future development of 3D sensing market, including obtaining patents, developing third-party application, and increasing the performance-price ratio.

Wednesday, December 6, 2017

The price of Pizza, May 22, 2010

This is a lesson in how a market can value something...

The market can under-value your something or over-value it. 

Right now a company that is licensing and transitioning from a bleeding-edge company to leading edge company in four key emerging technologies is trading at $1.50/share. (or is that 1000 pizzas in 2022.)

There was risk with bitcoin in 2010. There's some risk with MicroVision now. But I bet you wish you'd put a few hundred bucks into bitcoin in 2010, and just hung on to it.

as of December 6, 2017... 

On May 22, 2010, a developer bought two pizzas using 10,000 units of a then-little-known digital currency called bitcoin.

13450.00 * 10,000 = $134,500,000
That's $67,350,000 per pizza.

December 7, 2017

15969.00 * 10,000 = $159,690,000
That's $79,845,000 per pizza
I'm pretty sure this is going to be compared to the Tulip bubble of 1634 pretty soon.

Entertainment Industry -- Big Plans

So, what do you do in a self-driving car while you're getting somewhere?

Probably the same thing most people do for entertainment or to pass the time now. Use a screen.

Thanks Joe.

More at Source

Just think about how relaxing your commute would be in a world of self-driving cars. You hop into your vehicle, tell the computer your destination, and settle in for a peaceful ride to work. Perhaps you can even take a nap, right?

Not if the entertainment industry has anything to say about it. You’re a captive audience the whole journey, so what better time to bombard you with even more “immersive entertainment experiences”? Companies have seen the future, and they’re already making plans to monetize it.


With the average American spending more than 300 hours per year behind the wheel, entertainment execs hope that time can now be spent consuming content rather than driving. The Hollywood Reporter notes that some analysts predict that in-car streaming entertainment could result in as much as $200 billion per year in extra revenue. “Can the windshield be the movie screen of tomorrow?” asked Ted Schilowitz of Paramount Pictures.

Some of the possibilities involve in-cabin virtual reality (VR) or augmented reality (AR) experiences. “For example, a fan of the superhero Batman could enjoy riding in the Batmobile through the streets of Gotham City, while AR capabilities render the car a literal lens to the outside world, enabling passengers to view advertising and other discovery experiences,” writes Krzanich.


Although this technology is still a few years away, advertisers are already ahead of the curve. “We could deliver interactive, geolocated advertising based on nearby shops, restaurants and businesses,” said a rep from the National Association of Broadcasters.

Monday, December 4, 2017

Autonomous cars faster than you expected

Quicker than they expect, combine this with the video about disruptive technology from yesterday, and check out this, and the stack of Patents from Magna that point to Microvision... and things are looking really nice and really interesting.

BMW 2025 AD

The countdown to the mass production of autonomous cars has begun Рmuch sooner than most experts expected. Klaus Fr̦hlich, Member of the Board of Management of BMW AG, Development, outlines his strategy.

.....In addition to Continental and Delphi, Fröhlich has now secured Magna as another Tier 1 supplier for the non-exclusive cooperation: "Three suppliers are sufficient for now, otherwise it will be too complex at some point. And we are assuming that the partnering with other car manufacturers has only just begun." Such a global network is important he says given that autonomous driving regulation will be in constant interplay with the progress of technical systems over the next 20 years. "At some point, all vehicles will use the same driverless technology. That's why we don’t think it makes sense to try to differentiate in the long term."...

Sunday, December 3, 2017

Happy 25th Text Messaging!!

Looking at disruptive technology, it's important to consider how quickly it can rise from nothing to seemingly being indispensable.

Enjoy the ride!!

The very first text message was sent 25 years ago, in 1992.

In 1993 the first phone that the first phone that supported sending text messages found its way into the market.

Like any new technology, initial growth for SMS was slow. The average American user sent 0.4 texts per month in 1995. Gradually, phones and networks adapted to better accommodate SMS. In 1999, texts could finally be exchanged between different networks, which increased its usefulness. By 2000, the average number of text messages sent in the U.S. increased to 35 a month per person."

First SMS Message CBC

World's first SMS text message sent 25 Years Ago

The man who sent the first ever text message 25 years ago has told British broadcaster Sky News that he is proud of his achievement.
British engineer Neil Papworth sent the first SMS (Short Message Service) from a computer to a mobile phone belonging to the then-director of Vodafone Richard Jarvis, he told Sky News.
The message read simply: "Merry Christmas."
Papworth said that Jarvis was unable to reply, because at that time it was not possible to send text messages from mobile phones, only to receive them.
According to Sky, in 2007 the U.K. was sending 66 billion text messages per year and by 2012 that had increased to 151 billion for SMS and MMS (Multimedia Messaging Service).
The U.K. currently sends 96 billion text messages every day, Sky reported.
"Texting isn't as popular as it once was," said CBC's Dominic Valitis, reporting from London. "The peak for messaging in the U.K. was 2012 ... but we've seen a steady decline since then."
Some experts believe, however, that although text messages are an extremely quick and popular form of communication, they are no match for speaking with someone in person.
"When you send someone a text message you often lose a lot of the context that you might get when you are speaking face to face," social media expert Toby Beresford told Sky News.
"And that's a real challenge for us in the new era."

Texting Statistics

Worldwide Texting Statistics (5/24/16)

1. The number of monthly texts sent increased more than 7,700% over the last decade. (Statistic Brain) (Tweet this!)
2. Over 560 billion texts are sent every month worldwide. (Statistic Brain) (Tweet this!)
3. 18.7 billion texts are sent worldwide every day, not including app-to-app messaging. (Statistic Brain) (Tweet this!)
4. (2017 Update) 15,220,700 texts are sent every minute of every day worldwide, not including app-to-app messaging. (Domo) (Tweet this!)
5. (2017 Update) 913,242,000 texts are sent every hour of every day worldwide, not including app-to-app messaging. (Domo) (Tweet this!)
6. (2017 Update) 22 billion texts are sent every day worldwide, not including app-to-app messaging. (Domo) (Tweet this!)
7. (2017 Update) 8 trillion texts are sent worldwide every year, not including app-to-app messaging. (Domo) (Tweet this!)
8. WhatsApp and Facebook Messenger combine for more than 60 billion messages sent every day. (The Verge) (Tweet this!)
9. 4.2 billion+ people text worldwide. (MBA Online) (Tweet this!)
10. Text messaging is the most used data service in the world. (Nielsen) (Tweet this!)